![]() ![]() You can create an alpha map by creating a Texture with information in the alpha channel, or by creating a grayscale Texture and converting the grayscale values to alpha in Unity. You can use an alpha map to apply varying levels of transparency to a Material. ![]() You also have the option to generate a normal map from a grayscale height map image.Īn alpha map is a Texture that contains only alpha information. Unity uses normal maps encoded as RGB images. Normal maps are used by normal map Shaders to make low-polygon models look as if they contain more detail.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |